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Description

Drawing from personalities and traits from real-life people, take the roles of Marjan, and his friends, as they tread through the unknown world of Terra. Hopelessly lost and scattered, explore the world to not only seek out lost friends, but also to find the way back home. The journey back will be ardous, and may even seem impossible, but within every dark blanket, there always shines a glimmer of hope. For you, it will be the Philosopher's Stone. What is this stone however? What does it do? How is it used? As you dive deep into the world of The Legend of the Philosopher's Stone, discover what it means to be human; seek out the complex duality of man; and uncover the underlying theme of darkness and purity that lays dormant within the heart of every soul and being.

Name: Marjan Weapon: Broad Sword Personality: The main character of The Legend of the Philosopher's Stone, Marjan is less serious than leader roles should be. Although at times he is downright stupid, he does keep his friends in track, always keeping the party in focus of what's truly important. Though sometimes a bit hasty, and with bad eye for forseeing consequences, although he's not the ideal hero, he will manage to perservere when times get rough. In Battle: Marjan's main focus is on attacking through physical means, his most deadly of attacks being Quick Cut and Vesper Blade. Quick Cut is especially potent due to its ability to ignore enemies defense, though Vesper Blade is far more powerful. His stats are above average, being ideal for a frontman party member.

Name: Farris Weapon: Pistol Personality: Close friends with Marjan, Farris shares a similar sense of humor, as well as one of integrity. Although he is less hasty than his counterparts, Farris will rather dive into danger than leave his friends hanging. With a good eye for realizing consequences, Farris will often be the voice of reason behind those of his companions. In Battle: Farris is relatively well-off using his techs. (Explosion Bullet and Fire Blaze). Although pretty potent as an attacker, Farris can also be molded into a good mage if the player choses to do so. His intelligence is high, though his defense and agility are relatively low.

Name: Fausto Weapon: Hand-Gun Personality: Being the obnoxious and rude fellow of the party, Fausto will be the source of mischeif and crude humor in the game. Although loved by his companions, he is often downright mean to them. He keeps his eyes on the prize, and will go through any means to reach it. With a skewed sense of morality, he will often convince the party to go along with actions that may not always seem very right. He makes for a good joke or two though. In Battle: Like Marjan, Fausto is relatively well-balanced in his stats, being most potent in attacking via techs. (Detonator and Blood Shot).

Name: Kris Weapon: Halberd Personality: Strong willed, courageous, and a tinge of humor, Kris is one of the most solid members to the party. With an absolute sense of morality and judgement, Kris will often be the voice of reason (unless, of course, the party is doing something he doesn't know about). Although so, he does have a slight temper, and it may be a bit difficult to calm it down. In Battle: With almost no agility or intelligence, Kris is an all out fighter, and a total failure as a mage. Using his strong attacks and even stronger techs (Red Fury increasing Atk. and Axe Hurl being deadly), Kris is good for normal combat, and very potent in boss battles (with the ability to increase the Atk. of other characters).

Name: Christy Weapon: Bow & Arrow Personality: Sweet, cheerful, and a postive outlook on life, Christy will often serve as the source of motivation and optimism to the party. Like Kris, she shares the strong sense of morality, and will often stand adamant to choices she feels are not right. Regardless though, she will help her friends through thick and thin, even if she doesn't agree with what they are doing. In Battle: Being a devastating mage, Christy is the complement to Kris, with low strength and defense, but very high intelligence and agility. Having Christy serves as a strong advantage to the battle line, with few enemies being able to withstand her barrage of spells. She can boost magic power through her tech., Arcane Wisdom, or knock enemies down with her melee tech., Layer Storm.

Name: Zsu Zsu Weapon: Katana Personality: Smart, courteous, and a little bit shy, Zsu Zsu will often serve as the logical and pragmatic member of the party. Though it may not seem like it, she has the fire to assume the leadership role, with her strong judgement and benevolence towards her friends and companions. Although she does have strong moral character, she may feel obliged to bend the rules if it is for the betterment of her friends. In Battle: Although relatively weak, physcially, Zsu Zsu has to potential to deal strong melee attacks through her tech. Triple Sword. Not only that, she is relatively potent in her ability to cast magic. Her defense and agility are mediocre, however.

Name: Rachel Weapon: Gloved Fists Personality: Steadfast, brave, and focused, Rachel will often serve as the straightforward member to the party. Although determined, she often falls to insensitivity towards her friends without much intention. She is willing to undergo risk and danger for the greater good, and keeps an open mind to her possibilites. In Battle: Like Kris, Rachel's focus lays mainly in her devastating melee attacks. Ineffective with magic, Rachel should be used most potently through her techs. (Tremor Fist and Feric Blast). Her defense however does not match the prowess of her physical strength.

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Comments
TheRpgmakerAddict - postet at 2025-03-21 00:19:08

An incomplete but really good classic fantasy rpgmaker game!

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