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The concept I had to work with was fairly simple, somehow incorporate Irritation into a storyline for an rpgmaker.net event, but I was stumped for about half a day or so. After giving it a bit of thought and deciding it was a bad idea to irritate the players, I settled on a plot event that involves irritation. There are only two characters, so the game is pretty hard.
Parsley (yes, that is his name) has a slight, but very annoying problem. Due to a freak fire, his girlfriend, who was previously living in a separate house, is forced to move in with him. She is sweet and kind, and he loves her, but she has a number of bizarre quirks that make him unable to properly live with her. His quest is to find parts to build her a new house.
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