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About the game
The demo version of ToE was released in 2005. After another three years the full version of act 1 was ready. The Tale of Exile project is a fantasy-based jrpg game divided into acts. The entire series will cover as many as 4 acts with 3 or 4 episodes each. The game is available in two language versions, Polish and English, although it was originally developed in Polish language. The Polish version has gained spectacular popularity and recognition among RM users in Poland, enough to be awarded GF prize twice. Since the day it was released, ToE has continuously been number 1 on the top RM hits list. After about a year the game was translated into English.
The story
Estalia is currently the biggest and the most powerful country among the neighboring countries of Ardene, the land of mountains and woods. Its power and supremacy is credited to Merton, a legendary leader who entered into a covenant with "Father Spirit". The covenant brought a blessing of abundance and success upon the Estalian nation. The following conquests and great victories have transformed this small and weak country into a respected empire. The covenant of Merton has created a tradition of "Great Initiations" to be taken by his descendants in order to rightfully come to power and prolong the covenant. A prefect world order was eventually disturbed as a result of inconsiderate decisions. An exhausting "30-year war" forced the King to make concessions to the "Great Council", making them the actual rulers of Estalia for 30 years. After the King's obligations from the treaty expire, the power should return to the Royal Family. However, history often repeats itself and proves that power is an addictive thing. It is not so different with the members of the "Great Council". A mysterious death of the Queen, restrictions inflicted on the King, all have lead people to believe that there is a conspiracy. A few months before the treaty expires we witness a "Great Initiation" if heir to the throne, Prince Antonius. This is where our adventure begins.
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The solitary adventure of a mercenary, a demo that uses a custom system for both battles and inventory
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