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On December 17th, 1992, a Japanese group called ASCII released a program titled RPG Maker Dante 98 for the Japanese exclusive home system known as NEC PC-9801 which allowed people to develop their own role-playing games. They further promoted their game creation tool by publishing a monthly magazine titled LOGIN Sofcom where amateur developers could submit their creations.
On April 22nd, 1996, an adventure game called CORPSE-PARTY was published in the Spring 1996 edition of LOGIN Sofcom No.6. It was made by a 22-year-old college student by the name of Makoto Kedouin, who typically stylizes his surname as Kedwin. On February 26th, 1997, Kedouin won second place in the Second Annual ASCII ENTERTAINMENT competition, netting him 5 million yen ($61,675.00 USD). It'd be nine years before the world saw CORPSE-PARTY again.
On October 3rd, 2006, a retelling of the Corpse Party story was released for the mobile phone under the title Corpse Party: New Chapter. This new version would later be ported to the PC as Corpse Party BloodCovered and once again to the PlayStation Portable as Corpse Party BloodCovered ...Repeated Fear.
During this time, an anonymous member of a Japanese message board took it upon himself to faithfully recreate the original PC-98 version of CORPSE-PARTY in RPG Maker XP as CORPSE-PARTY -Rebuilded-. Fast forward to April 22nd, 2012, an American fan translation group called Memories of Fear translated this recreation of CORPSE-PARTY and released it to the public as CORPSE-PARTY -Rebuilt-. After 16 years, the English-speaking community can get a chance to experience the "classic" version of CORPSE-PARTY for the very first time.
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